Lands of Galzyr – FAQ

Frequently asked questions

This page displays answers to frequently asked questions about Lands of Galzyr. Questions regarding individual cards may contain spoilers and are hidden under a button.

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General questions

How much gold [GLD] does each adventurer start with?

Fresh adventurers start with 10 gold [GLD] as listed in the Welcoming Letter. Others begin with the gold [GLD] they had left at the end of their previous game, as shown on their adventurer board.

When a scene has effects which affect skill checks, when can I use those effects?

You can use those effects at any time during the skill check.

Is the road north of Hezembi connected to the city?

Yes. Thematically there’s a ferry connecting the city to the other side of the river.

When I'm a partner, do I have to apply all my card effects, like hastening and delaying specific cards with certain skill checks?

No. You may choose to give access to your cards on a one-by-one basis. But if you give them access to any card, they can use it until the end of the scene as if it was theirs, including any mandatory effects.

When a card asks me to replace it with a different card, where do I put the original card?

To the same place where you are asked to take the new card. This is usually the library [LBR].

Card questions

[CRD]000 - Show questions

When can Bumir use his Unyielding Spirit [CRD]000?

Bumir can use it after a skill check has been resolved, right before the story master reveals the outcomes. This means that Bumir can't use any card effects to manipulate this new roll, nor can he reroll his new dice pool.

[CRD]010 - Show questions

The save effect [SV] in October [CRD]010 asks to shuffle [CRD]088 into the event deck from the library [LBR]. What if [CRD]088 is not in the library [LBR]?

In that case, you can ignore that part of the effect. It's normal for [CRD]088 to be in the vault [VLT] or already in the event deck.

Remember to still replace October [CRD]010 with November [CRD]011.

[CRD]026 - Show questions

If I convert a Convince skill check into a Gamble check, am I forced to use the Gamble ability of the card?

No. Verb boxes with light brown backgrounds are optional. Do note that if you decide to convert the check, you are unable to use any Convince verb boxes.

[CRD]053 - Show questions

Can I spend 2 gold [GLD] multiple times at a settlement to hasten my Wounded status more than once?

Yes. Card effect usage is only limited during scenes or by the card itself.

What happens if I’m already Wounded and would get Wounded again while also having an effect that prevents it (for example, Marlina [CRD]149 or Fashionable Tunic [CRD]100)?

You keep the old status and its remaining timer. The card effect is worded in the same way as the rule about receiving an identical status, but card effects take priority over the rulebook and therefore happen first.

[CRD]056 - Show questions

Freezing reduces the number of dice I can use by 2. Does that apply to card effects that provide rerolls as well?

No. Freezing only affects the number of dice available to you, not how you manipulate them with various effects.

[CRD]060, [CRD]061 - Show questions

If I have Inner Peace or Inner Fire status and change the tested skill (for example, Power of Mind [CRD_KER]000) and thus have to discard the card during the check, do I still get 1[SCC]?

Yes. You can use card effects before or after rolling and rerolling. Therefore, if you can or must use multiple effects on the same card during a skill check, you choose the order.

If I'm a partner with Inner Peace or Inner Fire and the active player resolves a skill check that would hasten my status, do I have to hasten it?

No. You may choose to give access to your cards on a one-by-one basis. If you don't lend your Inner Peace or Inner Fire when it's disadvantageous to do so, it doesn't get hastened.

[CRD]088 - Show questions

I'm asked to take [CRD]088 from the library [LBR] but it's not there. Is something wrong?

No. It's normal for [CRD]088 to be in the vault [VLT] or already in the event deck. You can ignore this part of the effect.

[CRD]112, [CRD]113, [CRD]114, [CRD]139 - Show questions

Kharimia's Vacation quest cards have specific spaces marked on them. If I move directly from one to another (for example via Docks), do I have to abandon the quest and return Kharimia [CRD]280 to the library [LBR]?

No. As long as your adventurer figure moves from one of the marked spaces to another, Kharimia [CRD]280 stays with you.

Do I have to abandon Kharimia's Vacation quest and return Kharimia [CRD]280 to the library [LBR] during save [SV]?

No. Just make sure to start the next game in a location marked on the quest card or you do have to abandon the quest and return Kharimia [CRD]280 to the library [LBR].

[CRD]174 - Show questions

When can I move with the Hot-air Balloon?

During a calendar phase, if your figure is on the same space the Hot-air Balloon points to.

When the Hot-air Balloon comes into play, a space is specified. Place the card such that its top left corner points to that space, just like with all local status cards.

When the Hot-air Balloon moves, where does it move?

To the next location, bigger or smaller, depending on which [CRD]174 it is.

Each location consists of 1 - 3 location cards and has a name printed on the game board. For example, Rienshtum is a single location, consisting of 3 cards.

[CRD]276 - Show questions

If I have an Exhausted status and use the Underground tunnels to transport between two hill spaces while not moving outside of that, can I discard the Exhausted status?

Yes. Exhausted status states that you may discard it if you did not move. Underground Tunnels specifically transports your figure, instead of moving.